View3dscene 3.17.0 release, with CommonSurfaceShader and STL format support
view3dscene » Devlog
New major features in view3dscene are:
- CommonSurfaceShader node support (see https://castle-engine.sourcefo... ),
- STL format support. It is a format commonly used for 3D printing. Using view3dscene, you can now display STL files, and convert them to X3D if needed. You can also Inline an STL file within an X3D/VRML.
If you like view3dscene, please consider supporting us on Patreon, through https://www.patreon.com/castle... . The recent CommonSurfaceShader (and related Blender exporter improvements on https://castle-engine.sourcefo... ) were done entirely because of this support !
Files
Windows (32 or 64-bit) version 3 MB
Jun 18, 2017
Linux (32-bit, i386) version 3 MB
Jun 18, 2017
Linux (64-bit, x86_64) version 4 MB
Jun 18, 2017
Mac OS X version 5 MB
Jun 18, 2017
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view3dscene
Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL and (2D) Spine JSON
Status | Released |
Category | Tool |
Author | Castle Game Engine |
Tags | 2D, 3D, castle-game-engine, gltf, model-viewer, sprite-sheets, viewer, vrml, x3d |
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